Steam Run - 1.3
The aim of Steam Run is to fly a steam powered aircraft from one landing pad to another, while dodging zeppelins and cannon balls.
Sami Hangaslammi
(shang)
Steam Run was my entry for the PyWeek competition in March 2006.
Controlling the ship takes some practice, as you can only steer the ship by adjusting the thrust of the left and right steam jet engines separately and have to take care of the pressure inside the steam chamber.
The graphics for the game were produced by Petteri Liimatainen.