Simple Multiplayer Raycasting Game(Pseudo-3D) - v1.0
Simple raycasting game I created to learn more about the algorithm and python sockets. Information on how to use is on the github link provided
Raul Vieira
(raulzitoe)
Features: Textured Raycasting with projectile and player sprite casting. Threaded sockets for data handling to decouple it from pygame's main loop. Scoreboard with kills/deaths. Darkening of walls depending on the distance from the player
Deathmatch style with random spawn after death. Minimap. Server message to show killer and victim nicknames to everyone connected
Changes
Features:
Textured Raycasting with projectile and player sprite casting
Threaded sockets for data handling to decouple it from pygame's main loop
Scoreboard with kills/deaths
Darkening of walls depending on the distance from the player
Deathmatch style with random spawn after death
Minimap
Server message to show killer and victim nicknames to everyone connected
Links
Releases
Simple Multiplayer Raycasting Game(Pseudo-3D) v1.0 — 10 Jul, 2020