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Bezier Loop

Bezier Loop - 1.1

Sean McKean (asona)



This demo displays a set of continuous, randomly generated bezier loops, with an optionally specified image blended in the background. A number of options can be specified on the command-line.


CHANGLOG: v1.1: Updated to work with pygame v1.8.1, and made the alpha value that blends with the background image to change by function cosine instead of linearly.


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Bezier Loop - 1.1 - Aug 13, 2008
Bezier Loop - 1.0 - Aug 11, 2008 account Comments

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August 12, 2008 6:57pm - Sean McKean - nickname: (asona)
I think this is caused by pygame 1.8.1, while I developed the program in pygame v1.8.0 . It can be fixed by replacing the 'color_x' lines with:
color_x = ''.join([chr(pygame.Color(color_name_x)[q]) for q in range(3)])

I'll provide a patch when I get home from work.
August 12, 2008 3:15pm - pymike - nickname: (pymike)

Traceback (most recent call last):
File "/home/michael/Desktop/bezier_loop_exe/", line 301, in <module>
main = Main(fname, ScreenSize, ScreenFlags)
File "/home/michael/Desktop/bezier_loop_exe/", line 166, in __init__
self.back_sfc = CreateSequenceSfc(size, ('cyan', 'black'))
File "/home/michael/Desktop/bezier_loop_exe/", line 52, in CreateSequenceSfc
color_a = ''.join([chr(q) for q in pygame.Color(color_name_a)[: 3]])
TypeError: sequence index must be integer, not 'slice'

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