Smartsweeper - beta
Nolan Baker (nbaker)
Using a neural network, the agent learns rules for playing minesweeper over the course of several games.
The purple and yellow overlays indicate the agent's guess for where mines are. Purple indicates that the agent thinks it's a mine. Yellow (which really only shows up as light brown or light green) indicates that the agent thinks that there is no mine. Opacity indicates uncertainty. The more opaque a color is, the less certain the agent is about making a move. Conversely, transparency indicates certainty; however, it's unlikely that you won't be able to see any color overlay at all since there is always uncertainty.
h - switch to human mode and play to your hearts content
r - let the robot do the playing
left click - clears a space (and space around if the number
clicked equals the number of adjacent flags)
right click - flag or unflag a square
Tap 'g' (for goggles) to cycle between tiles by themselves, tiles with the color overlay, or the color overlay only.
click to view original size
|Smartsweeper - beta ||- May 16, 2010|
Pygame.org account Comments
If you wish to leave a comment with your pygame.org account, please sign in first.
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
Jan 19, 2017
Jan 18, 2017
Jan 7, 2017
Dec 30, 2016
Dec 21, 2016
Dec 8, 2016
Nov 28, 2016
Nov 27, 2016
Nov 24, 2016
Nov 20, 2016
Nov 14, 2016