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Smartsweeper

Smartsweeper - beta

Nolan Baker (nbaker)

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Description

Using a neural network, the agent learns rules for playing minesweeper over the course of several games.

Visualization:
The purple and yellow overlays indicate the agent's guess for where mines are. Purple indicates that the agent thinks it's a mine. Yellow (which really only shows up as light brown or light green) indicates that the agent thinks that there is no mine. Opacity indicates uncertainty. The more opaque a color is, the less certain the agent is about making a move. Conversely, transparency indicates certainty; however, it's unlikely that you won't be able to see any color overlay at all since there is always uncertainty.

Controls:
h - switch to human mode and play to your hearts content
r - let the robot do the playing
left click - clears a space (and space around if the number clicked equals the number of adjacent flags)
right click - flag or unflag a square
Tap 'g' (for goggles) to cycle between tiles by themselves, tiles with the color overlay, or the color overlay only.

Links

Home Page: http://code.google.com/p/smartsweeper/
Source: http://code.google.com/p/smartsweeper/downloads/detail?name=smartsweeper.zip&can=2&q=

Screenshot


click to view original size

Releases

Smartsweeper - beta - May 16, 2010

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