MatplotlibPygame — wiki
Using matplotlib (matplotlib is a python 2D plotting library) with pygame.
import matplotlib
matplotlib.use("Agg")
import matplotlib.backends.backend_agg as agg
import pylab
fig = pylab.figure(figsize=[4, 4], # Inches
dpi=100, # 100 dots per inch, so the resulting buffer is 400x400 pixels
)
ax = fig.gca()
ax.plot([1, 2, 4])
canvas = agg.FigureCanvasAgg(fig)
canvas.draw()
renderer = canvas.get_renderer()
raw_data = renderer.tostring_rgb()
import pygame
from pygame.locals import *
pygame.init()
window = pygame.display.set_mode((600, 400), DOUBLEBUF)
screen = pygame.display.get_surface()
size = canvas.get_width_height()
surf = pygame.image.fromstring(raw_data, size, "RGB")
screen.blit(surf, (0,0))
pygame.display.flip()
crashed = False
while not crashed:
for event in pygame.event.get():
if event.type == pygame.QUIT:
crashed = True