fabula - 0.6.0
Fabula is an Open Source Python Game Engine suitable for adventure, role-playing and strategy games and digital interactive storytelling.
Florian Berger
(fberger)
Fabula is an Open Source Python Game Engine suitable for adventure, role-playing and strategy games and digital interactive storytelling.
Fabula can be used as a library to develop your own games. As an alternative, you can use the Pygame-based graphical editor and the default game engine that come with fabula.
Features:
- client-server architecture
- event-based protocol
- multiplayer and networking capabilites
- multi-threaded server
- abstract, visualisation-agnostic model of a game world
- asset manager
- plugin system
- recording and playback of gameplay
- well-documented code
- runs on Linux and MS Windows (it should work on OS X, too, but this has not yet been tested)
Fabula uses the clickndrag library under the hood for sprites, items, tiles and the GUI.
All 0.8.x releases of Fabula are alpha versions. They may not install cleanly, lack features, crash or set your pet on fire. Use at your own risk!
Please note that fabula needs Python 3 to run.
"Fabula" used to be called "Shard" before being released to the public in 2011.
Changes
Fabula now supports rooms larger than the screen in client and editor. Changed the underlying rendering architecture to pre-render backgrounds and resize bitmaps to fit the size of the room. Moving the mouse to the edges of the window triggers horizontal scrolling. Loading large background images in the editor now creates a room of an appropriate size. Fabula applications now read options from a config file, most prominently the 'fullscreen' option. Minor fixes and documentation update.
Please note that fabula needs Python 3 to run.