SPyRE - 0.7.1
SPyRE is a simple OpenGL rendering engine. It depends only on Python, Pygame, and PyOpenGL. You provide OpenGL drawing code within simple display objects, and the engine displays those objects, with a variety of viewing controls including panning, rotating and zooming. Currently the library is in development for a baseball simulation game. The library includes documentation and several examples. Â
David Keeney
(dkeeney)
 Includes controlled display rate, a variety of interface types, cameras, and lighting objects.
Will soon be in a SVN repository. Plans include adding a simple GUI, or the ability to use one or more of the available Pygame GUIs.
Changes
Module is a 3D rendering engine for Python/PyGame/OpenGL. Provides various cameras, interfaces, and environmental objects to facilitate interactive 3D scripts.
Changes are various bugfixes and minor enhancements.