SPyRE - 0.6
SPyRE is a simple OpenGL rendering engine. It depends only on Python, Pygame, and PyOpenGL. You provide OpenGL drawing code within simple display objects, and the engine displays those objects, with a variety of viewing controls including panning, rotating and zooming. Currently the library is in development for a baseball simulation game. The library includes documentation and several examples. Â
David Keeney
(dkeeney)
 Includes controlled display rate, a variety of interface types, cameras, and lighting objects.
Will soon be in a SVN repository. Plans include adding a simple GUI, or the ability to use one or more of the available Pygame GUIs.
Changes
Latest version.