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pyraknet - 0.1.4

pyraknet is a Python extension that has bindings for the reliable UDP network library RakNet.


Gerald Kaszuba
(gak)
pyraknet allows you to concentrate on your game rather then writing a your own networking code. It is straightforward to implement and you only need a small amount of knowledge of TCP/IP networking.

Some features:
  • Easy to implement
  • Cross platform
  • High performance
  • Low bandwidth overhead
  • Automatic peer management. Each client is assigned an identifier.
  • Optionally specify UDP packets to be reliable -- packets will automatically resend themselves if dropped.
  • Optionally specify UDP packets to arrive in the right order, or to be discarded if it receives a packet out of order.

Changes

  • Changed license to LGPL
  • Mac OS X binaries for Python 2.4 (thanks to Simon Howe for testing)
  • Added Peer.is_active(...)
  • Added Peer.get_max_connections(...)
  • setup.py will tell you what's wrong when you don't have Pyrex installed

Links

Home Page
http://pyraknet.slowchop.com/
Source
http://pyraknet.slowchop.com/files/download/pyraknet-0.1.4.tar.gz
Windows
http://pyraknet.slowchop.com/files/download/pyraknet-0.1.4.win32-py2.5.exe
Mac
http://pyraknet.slowchop.com/files/download/pyraknet-0.1.4-py2.4-macosx10.4.dmg

Releases

pyraknet 0.1.1 — 13 Jul, 2006

pyraknet 0.1.2 — 17 Jan, 2007

pyraknet 0.1.4 — 21 Feb, 2007

pyraknet 0.1.3 — 31 Jan, 2007

pyraknet 0.1.0 — 23 Jun, 2006

Pygame.org account Comments