Lands of Elderlore - 0.0.4
A graphical roguelike in a random yet persistent medieval world.
Emmanuel Dempuré
(altefcat)
Elderlore is a graphical roguelike in a random yet persistent medieval world. It will rely mostly on fractal landscapes and procedural cities and dungeons.
- Web page is in french right now, and game is both in french and english.
- Game is in early dev stage, needing pygame, ocempgui, and Numeric modules.
Changes
Some new stuff with this release:
* some new grounds: snow, desert, ice on sea, mountains
* graphic tiles are displayed more properly
* use of memory and world creation time severely reduced
* first implementation of the world models system
* update of the in-game map with the new grounds
* add of a name generator based on Markov chains
Links
Releases
Lands of Elderlore 0.0.1 — 30 Aug, 2006
Lands of Elderlore 0.0.7 — 19 Feb, 2007
Lands of Elderlore 0.0.8 — 2 Apr, 2007
Lands of Elderlore 0.0.5 — 4 Jan, 2007
Lands of Elderlore 0.0.3 — 17 Dec, 2006
Lands of Elderlore 0.0.2 — 9 Dec, 2006
Lands of Elderlore 0.0.6 — 8 Jan, 2007
Lands of Elderlore 0.0.4 — 21 Dec, 2006
Lands of Elderlore 0.0.9 — 31 Jul, 2007
Pygame.org account Comments
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Benjamin 2012-08-23 00:56
I cannot figure out how to do anything. Also, I was wondering if the towns should have people in them. I think there might be a glitch here.
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Ronald S. McKnight 2017-12-20 13:48
This is one of the best rogue like game I've ever played. I love RPG games. They require a lot of skills but BritishEssays.net site can help you to deal with this problems!