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Lands of Elderlore - 0.0.5

A graphical roguelike in a random yet persistent medieval world.


Emmanuel Dempuré
(altefcat)
Elderlore is a graphical roguelike in a random yet persistent medieval world. It will rely mostly on fractal landscapes and procedural cities and dungeons.
  • Web page is in french right now, and game is both in french and english.
  • Game is in early dev stage, needing pygame, ocempgui, and Numeric modules.

Changes

- add of palm trees on desert areas - add of nordic forest on snowy areas - add of rivers - add of cities - add of roads between cities - add of a fog of war - you can now move in 8 directions with numpad and mouse - some land tiles are not crossable

Links

Home Page
http://roguebasin.roguelikedevelopment.org/index.php?title=Lands_of_Elderlore
Source
http://blog.elderlore.com/index.php/dlm/5/8
Windows
http://blog.elderlore.com/index.php/2007/01/04/20-version-005

Releases

Lands of Elderlore 0.0.1 — 30 Aug, 2006

Lands of Elderlore 0.0.7 — 19 Feb, 2007

Lands of Elderlore 0.0.8 — 2 Apr, 2007

Lands of Elderlore 0.0.5 — 4 Jan, 2007

Lands of Elderlore 0.0.3 — 17 Dec, 2006

Lands of Elderlore 0.0.2 — 9 Dec, 2006

Lands of Elderlore 0.0.6 — 8 Jan, 2007

Lands of Elderlore 0.0.4 — 21 Dec, 2006

Lands of Elderlore 0.0.9 — 31 Jul, 2007

Pygame.org account Comments

  • Benjamin 2012-08-23 00:56

    I cannot figure out how to do anything. Also, I was wondering if the towns should have people in them. I think there might be a glitch here.

  • Ronald S. McKnight 2017-12-20 13:48

    This is one of the best rogue like game I've ever played. I love RPG games. They require a lot of skills but BritishEssays.net site can help you to deal with this problems!